Monday, December 5, 2016

The Lack of Diversity in Video Games: A Research Design Propsal

Research Proposal
My research topic is over the lack of diversity in video games and how it effects the community as a whole. As video games become more and more popular with the new advancements, such as virtual reality and the use of the Oculus Rift that completely immerses gamers into a 3D world, the need for diversity continues to grow. Diversity is need in all aspects and forms of media because of how varied our own, real life world can be, whether it is in our workplaces or in school. The way we perceive the norm of everyday life can be drastically changed through the media we consume on a daily basis. We must address the issue of the lack of diversity throughout media, especially in a form of media that the younger generation uses consistently.

What I Have Learned Thus Far

Through my preliminary research, I have found that although many gamers are upset with the lack of diversity, they do not have the willpower to go and change it themselves or to bring it to a higher up, in this case a production team. Others find that speaking to a community (such as Reddit) and posting online in forums can be effective as many production members often read these posts. Reddit user “rakkanoth” wrote in the NoMansSkyTheGame subreddit, “If Hello Games is clever they will listen to community feedback as to what could enrich the gaming experience and let it inform their content additions. Every game I've played in the past that listened to the community only got improved over time.”[1] Many take to forums to have their voices heard when it comes to changing the way games are portrayed. They also feel that if gaming companies listened to gamers, not only will gamers have a better experience, but the companies will earn a better profit. Unfortunately, the lack of diversity continues to persist, even as games are being introduced this year, thus many gamers continue to complain. The logical conclusion companies could be making is if they made what gamers want, the greater their profit will be.

The lack of diversity comes in many forms in this medium of media. Whether it is the lack of females, LGBTQ characters, Hispanics, African Americans, Asians, or even just the way characters are portrayed, the video game industry continuously misses the mark. Reddit user “oneLguy” posted a thread in the subreddit, “Negareddit” that simply said, “Video gaming culture has a legitimate problem with sexualizing women in games.” Another user, “Zone_boy” replied with, “I agree but I think problem lays in lack of diversity. There is nothing inherently wrong with having sexual characters, except when that's only kind of women characters shown. Just look at the street fighter series. Men come in so many different favors. They can be smart, badass, ugly, weird, fat, evil, good, and sexy. Women just get sexy. :|”[2] Countless users agreed with this statement. It can be backed by the example of numerous games out there, including the Mortal Kombat series in which all women in the games are portrayed as skinny, voluptuous women who wear very meagre clothing. As compared to the men, the clothing they wear are not appropriate for a “fighting” style game.

I also have spoken to several players in the mass multiplayer online role playing game (MMORPG) Star Wars the Old Republic (SWTOR). Males and females alike find that the in game clothing is too sexualized for women supposedly in a position of combat. SWTOR user Ashes_Arizona wrote in the forums, “Listen… I’m a man, I’m an extremely married man, had my fill of women over my life and I’m also an artist. Its not that you’re visually offensive because it might be viewed as sexy, its that its literally crude and adolescent… So basically you have all these little crudely sexualized characters running around and BioWare profiting off the juvenile need to sexualize anything that can be sexualized. Its not just disrespectful to women…its disrespectful to art.”[3]  He referenced to an outfit that users can put on their online characters called “Exquisite Dancer”, which in essences is a Star Wars exotic dancer outfit.

However, female characters being sexualized is not the only lack of diversity, it is the lack of racially diverse characters that gamers are allowed to play. The thread, “Do video game protagonists lack racial diversity?” on ComicVine is an example of mixed feelings, as compared to many other threads whom most everyone agreed on the answer was simply, “Yes.” However, numerous replies to this thread state that it doesn’t matter, as long as the game was good or the story was engaging. Yet, one user wrote a reply that made me look twice. User “McNultySonofDarkseid” wrote, “I get the feeling like all the people saying “it’s all about writing and story” would be thinking differently if every single character (or the overwhelming majority) was suddenly NOT white." [4] This is something to think about in the video gaming world. Minority children often feel inferior because the hero who saves the world is generally a middle aged white male. I myself felt a sense of gratitude and elation when the game Sleeping Dogs was released in 2012 simply because it was a game set in a place I am familiar with, Hong Kong. The characters even spoke Cantonese, instead of the general “Hollywood gibberish” that is supposed to portray Chinese. I felt this way because it was a language, a culture that I could relate to. Minority children do not get this opportunity often because the video game industry does not see it as a priority, to make games relatable to multiple races and ethnicities.

Further Investigation

As I continue my investigations on the portrayal of diversity in video games, I want to compile multiple reasons as to why this is a problem. It’s a problem for children, teenagers and adults alike. Being able to relate to characters on screen builds confidence in everyone and allows them to explore their possibilities. Maybe they can’t all be treasure hunters or street fighters, but they can do something as simple as inventing and creating something that will change the world for the better. Video game characters are given the freedom to do that, but many gamers often feel inferior and do not believe they can do it simply because the one who did it in the game is a heterosexual, white, middle-aged male. I want to find out how I can do my part in changing this mindset, but I must find the reasoning why companies choose this route when designing characters. I must find not only a reasoning, but also why consistently putting out the same character design is a flaw in the system and because of this, I can improve on it.

I know I will encounter many different people with many ideologies and perceptions on this subject. I know that many will oppose me or agree with me, but it is important that I understand this topic because it is one that I am deeply affected by. I must make sure I’m reasonable and open-minded so that I can remain in these communities to continue gathering data for this research paper.

Preliminary Sources

“Brown Skins, White Avatars.” Edmond Chang, from KCSB News. February 2016,
https://soundcloud.com/kcsb-news-1/brown-skins-white-avatars

Htoon, Sonia May. “Professor Discusses Lack of Diversity in Video Games.” Daily Nexus. 28
January 2016. Accessed 26 September 2016. http://dailynexus.com/2016-01-28/professor-discusses-lack-of-diversity-in-video-games/

Saleem, Muniba. Effects of stereotypic video game portrayals on implicit and explicit attitudes.
Iowa State University, 2008.

Stout, Christopher Ryan. White Habitus and Video Games. University of Wyoming, 2015.

Valentine, Keri Duncan and Lucas John Jensen. Examining the Evolution of Gaming and Its
Impact on Social, Cultural, and Political Perspectives. IGI Global, 2016.




[1] rakkanoth, “Why a lack of diversity is probably a non-issue long term anyway.” July 2016. Reddit. Accessed 25 September 2016. https://www.reddit.com/r/NoMansSkyTheGame/comments/4rnwuy/why_a_lack_of_diversity_is_probably_a_nonissue/
[2] oneLguy, “Video gaming culture has a legitimate problem with sexualizing women in games.” May 2016. Accessed 25 September 2016. https://www.reddit.com/r/Negareddit/comments/4keimp/video_gaming_culture_has_a_legitimate_problem/
[3] Ashes_arizona, “I wish there was a “Generic Armor” checkbox in the client options.” 18 May 2015. Accessed 25 September 2016. http://www.swtor.com/community/showthread.php?t=813198&page=3
[4] McNultySonofDarkseid, “Do video game protagonists lack racial diversity?” January 2015. Accessed 25 September 2016. http://comicvine.gamespot.com/forums/off-topic-5/do-video-game-protagonists-lack-racial-diversity-1632568/

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